Droomvlucht Environment
Environment Art practice in Unreal Engine 5
I absolutely love Anton Pieck’s artwork and the wonderful environments in the Dutch Efteling themepark. That’s why I decided to recreate some of his works with Blender, Zbrush and Substance Painter starting with an attraction that has always sparked a sense of wonder and amazement in me.
De Droomvlucht.
This is my blockout in Blender
Simple shapes, but effective when it’s painted and prettied up
I also added a few more elaborate pieces like the street lamps to better reflect the theme park area
Artwork by Anton Pieck that inspired my works and served as a reference.