Droomvlucht Environment

Environment Art practice in Unreal Engine 5

I absolutely love Anton Pieck’s artwork and the wonderful environments in the Dutch Efteling themepark. That’s why I decided to recreate some of his works with Blender, Zbrush and Substance Painter starting with an attraction that has always sparked a sense of wonder and amazement in me.

De Droomvlucht.

This is my blockout in Blender

Simple shapes, but effective when it’s painted and prettied up

I also added a few more elaborate pieces like the street lamps to better reflect the theme park area

Artwork by Anton Pieck that inspired my works and served as a reference.

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Kana Poppu